Drop what you're doing and go see Wall-E. I mean it! If you've seen it, feel free to leave your thoughts.Also, the Pixar short Presto is a real treat as well.
What are you waiting for?...stop reading!!
Previously: Wall-E
Drop what you're doing and go see Wall-E. I mean it! If you've seen it, feel free to leave your thoughts.
I often post on some of the more striking things John K. has to say about animation. His latest post analyzes the opener/bumper of Rocky and Bullwinkle:
Whenever Pixar puts out a film, animators and the public as a whole take notice. They've kind of replaced Disney as the standard bearer for animated feature films. So far, the buzz around Wall-E has been extremely positive—some are already touting it as Pixar's Best to Date. One early circulating "spoiler" is that the first half hour of the film is almost entirely silent...just Wall-E hanging out on Earth all by himself---little to no dialogue. Which intrigues me.
I just read an interesting essay entitled "The End of Theory: The Data Deluge Makes the Scientific Method Obsolete" over at Wired, by Chris Anderson. Here's the link. He asks "What can science learn from Google?" Here are some excerpts:
Paul Reynolds came across this nifty site and the lovely work of Suzie Arrington who is commissioned by folks to take their kid's art and turn it into a jewelry keepsake. I was chattin' with Bob Flynn at the FableVision party last night about her work and the power of children's art. If you want to get more inspiration from children's art - check out a great group - the International Child Art Foundation in Washington, D.C. My friend, Ashfaq Ishaq, is the director of this great group. Notice he has "Ish" in his name! In Alice's interactive interface, students drag and drop graphic tiles to create a program, where the instructions correspond to standard statements in a production oriented programming language, such as Java, C++, and C#. Alice allows students to immediately see how their animation programs run, enabling them to easily understand the relationship between the programming statements and the behavior of objects in their animation. By manipulating the objects in their virtual world, students gain experience with all the programming constructs typically taught in an introductory programming course.

"Strawberry Shortcake was having an identity crisis. The “it” doll and cartoon star of the 1980s was just not connecting with modern girls. Too candy-obsessed. Too ditzy. Too fond of wearing bloomers....She is not the only aging fictional star to get a facelift. An unusually large number of classic characters for children are being freshened up and reintroduced — on store shelves, on the Internet and on television screens — as their corporate owners try to cater to parents’ nostalgia and children’s YouTube-era sensibilities. Adding momentum is a retail sector hoping to find refuge from a rough economy in the tried and true."
I just read about this via Monkey Bites.
Ahoy! A new cartoon! Looks GREAT! Finally, something fresh to feast my eyes on.